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- Short: Texture mapping demo, requires math FPU
- Type: demo/euro
- Uploader: freund@cis.uab.edu (Jason Freund)
- Author: freund@cis.uab.edu (Jason Freund), dalbec@cs.arizona.edu (Gabe Dalbec)
-
- Rotation-3d
- Texture mapped walls with light sourcing. Requires math chip (ie, 3000, or
- 4000) Sourcecode is available in Aminet:dev/misc/rot3dsrc.lha
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- ============================= Archive contents =============================
-
- Original Packed Ratio Date Time Name
- -------- ------- ----- --------- -------- -------------
- 1862 739 60.3% 10-Apr-94 23:35:36 rot3d/dungeon
- 5126 2739 46.5% 11-Apr-94 02:16:22 rot3d/rot.faq
- 463 224 51.6% 11-Apr-94 02:21:12 rot3d/rot.faq.info
- 756 434 42.5% 11-Apr-94 02:05:24 rot3d/rot.history
- 463 224 51.6% 11-Apr-94 02:21:12 rot3d/rot.history.info
- 56392 18755 66.7% 11-Apr-94 02:32:08 rot3d/rot3d
- 898 192 78.6% 11-Apr-94 02:21:12 rot3d/rot3d.info
- 327680 74877 77.1% 10-Apr-94 23:02:10 rot3d/walls.dat
- 628 264 57.9% 11-Apr-94 02:21:12 rot3d.info
- -------- ------- ----- --------- --------
- 394268 98448 75.0% 11-Apr-94 15:51:38 9 files
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